![]() Saving the Human Race, One Mission At a Timeĭawn of the Monsters is split into a few chapters, each of which consist of several missions. Thankfully, I can confirm it’s fun to play and surprisingly complex to master. But none of that would matter in a kaiju game if the combat wasn’t fun. They all get good development as the story progresses and help make the world of Dawn of the Monsters feel alive. There’s stern commander Claire Lionne affable and quirky Russian scientist Viktor Ivakin eager researcher Sofia Cruces and the man who manages the money, Conrad Fosco. You’ll also grow to appreciate the other members of the Sunrise crew. They’re named Megadon and Ganira, and they’re actually first-generation Nephilim that are somehow being controlled by the organization you work for, called D.A.W.N. Besides them, the other two members of your team might surprise you. Eiji rankles at authority, and Jamila is desperate to honor her parents, who were destroyed in the aftermath of a Nephilim attack. Eiji can transform into a giant humanoid called Aegis Prime, while Jamila pilots a towering robot called the Tempest Galahad. The main characters you’ll grow to know the most are Eiji Murasame and Jamila Senai. You can chat with your crew members aboard orbital space station Sunrise, and read up on fascinating lore in the Archives. While the main arc is easy to follow, and revolves around an advancing horde of giant creatures known as Nephilim, dark secrets, and powerful corporations, there’s a lot of care given to the little details. What helps set Dawn of the Monsters apart from lesser examples of the genre is the surprisingly well-told story. Keep reading this Dawn of the Monsters review to see why fans of the genre, and even those new to it, need to check this game out. Instead, what I got was one of the most faithful examples of the kaiju genre in game form, and the most fun I’ve had since Godzilla: Destroy All Monsters Melee. I just hoped it would be another enjoyable game by a team I’ve grown fond of. And honestly, I had no real expectations going in. Not only that, but they put their hearts and souls into this game about beating the living crap out of giant monsters. Players will also be able to customize their own kaiju.Dawn of the Monsters Review: They Did the Monster Mash!Īfter playing through Dawn of the Monsters, one thing is abundantly clear – 13AM Games knows the kaiju genre. ![]() As for what to expect from gameplay, there will be 35 missions total and over twelve enemy types. It was even revealed that Shiji Nishikawa, Godzilla character designer, and Godzilla comic book artist Matt Frank, worked on the monster designs for the game. The four monsters players can choose from are Megadon, Ganira, Aegis Prime, and Tempest Galahad. IGN held their own preview for the game and outlined more details about names and gameplay. It will take place in four different cities that players must liberate the official website states the locations as “from Toronto to Tokyo” - now players can live out all their Godzilla dreams, with a twist, of course. The game allows players to control monsters to defeat a group of creatures, also known as Nephilim, who are determined to destroy the earth. The title was originally set to release in 2021. ![]() Developer 13AM Games is bringing their co-operative kaiju beat ‘em up game, Dawn of the Monsters, to all video game platforms in 2022.
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